Ember
Character Description
Human Soulknife rogue. Tall build; hair worn in a bun; sari draped in front. Mechanical left arm. Fights with psychic blades, a light crossbow, two daggers, and a grappling hook. Wears a cloak of protection won in the Durst Manor crypts. Carries a broken blade relic (compass-like when relics activate), Ezmerelda d'Avenir's loaned silver shortsword, and Shadowseeker, a bow gifted at Wizard of the Wines.
Character stats
Player-provided sheet · level 5 as of Session 22 - Summary.
Max HP 32 · AC 17
Str 9 · Dex 18 · Con 12 · Int 14 · Wis 16 · Cha 14
Proficient skills: Acrobatics, Arcana, Insight, Investigation (expertise), Perception (expertise), Persuasion, Stealth (expertise)
Prior to level 4 (level 3)
Party reached level 4 at Session 09 - Summary (Neyavr 4) with +1 Dex ASI. Ability scores before that increase:
Str 9 · Dex 17 · Con 12 · Int 14 · Wis 16 · Cha 14
Max HP and AC at level 3 are not recorded in the player sheet; only ability scores are extrapolated from the level-4 increase.
Party Relations
In the party: Core member of Sildir's pre-Barovia circle—freed from his trafficking boat with Mercurio and Saturno.
| Ally | Dynamic |
|---|---|
| Sildir | Follows his lead in the field; less aligned with blunt violence, but loyal through Barovia's crises |
| Irredel | Early kindness (hayloft socks) built lasting trust; works with her on road care and delicate tasks |
| Mercurio | Easy partnership on distractions, cons, and raven care |
| Saturno | Paired through Stella dream trance and windmill lockpick work |
| Sylalys | Capable ally when paths cross; respects his independent scouting |
Party role: Skirmisher, infiltrator, and secondary investigator—locks, scouts, and steals when the group needs leverage.
Personality
Cautious but not cowardly—readied her bow on Sylalys in the hayloft, then stood down. Speaks up for the helpless (ghost children at Durst Manor, wounded Bebito on the road). Comfortable with morally gray work (pickpocketing, journal theft) without boasting. Offers concrete help in crisis—offered to build Sildir a prosthetic arm after his amputation.
Character arc
Arrived in Barovia chasing relics with a haunted past (party believes she accidentally killed a prince heir). Survived Durst Manor, defended Barovia Village, and grew from lone operator into the party's go-to for locks, steals, and tight-space fights. Supernatural trance alongside Saturno on the road to Vallaki tied her to Stella Wachter's protective dreams—recognizing Stella at Wachterhaus made that thread personal. Session 17's thrall-lab discovery and windmill contract theft placed her at the center of the Court and hag crises. In Session 25 she received Shadowseeker and shared more of her mechanical arm's history, while continuing to serve as the party's hands-on problem-solver.
How we met
Traveling with Sildir, Irredel, Mercurio, and Saturno into Daggerford; sheltered in hayloft above Nightmare's Bridal Tavern (Session 1 @ 00:04:28).
Notable interactions
- Irredel tossed her clean wool socks when she was shivering; Ember thanked her (Session 1 @ 00:19:07)
- Told ghost children Rosavalda and Thornbolt the party came to slay the beast and help them (Session 1 @ 02:39:20)
- Sheltered wounded blue-tipped raven during scarecrow-vulture fight; bird later nicknamed Bebito (Session 5 @ 02:02:23)
- Mercurio healed the raven; it perched on his shoulder—Ember assisted barb removal with Irredel (Session 5 @ 02:51:26)
- Attended Madame Eva's midnight tarokka reading at gallows crossroads (Session 6 @ 02:04:05)
- Ezmerelda d'Avenir loaned silver shortsword used for werewolf crits on Old Svalich Road (Session 13 @ 01:14:28; Session 14 @ 00:28:52)
- Stole Henrik's fear-filled journal during Mercurio's flute distraction at Henrik's Coffin Shop (Session 10 @ 01:37:37)
- Recognized catatonic Stella Wachter from shared protective-woman vision at Wachterhaus dinner (Session 14 @ 01:27:46)
- Stole Baron cook's wine basket; Mercurio returned poisoned case posing as "Walter Do-Good" (Session 15 @ 02:15:56)
- Picked millstone lock with Saturno at Old Bonegrinder Windmill; Mercurio identified hag coven contract (Session 20 @ 02:02:24)
- Nat 20 Investigation: thrall-conversion lab converts kidnapped victims to undead operatives (Session 17 @ 03:07:07)
- Offered to build Sildir a prosthetic left arm after midnight amputation (Session 22 @ 01:20:00)
- Built shield prosthetic for Sildir with Smith's Tools check of 19 (Session 23 @ 00:37:36)
- Led cellar stealth with 25 Stealth; scouted upper floor with 20 Stealth and 20 Perception (Session 24 @ 00:28:42; Session 24 @ 00:57:25)
- Crossbow shot triggered Lorgoth's vine transformation; follow-up kill shot freed Sildir (Session 24 @ 01:50:11; Session 24 @ 02:32:51)
- Sole recipient of Lorgoth's telepathic warning that Winter Splinter was coming (Session 24 @ 02:34:19)
- Received Shadowseeker from Davian Martikov and scored a 39-damage critical hit with it in the Tome of Strahd vision (Session 25 @ 00:32:56; Session 25 @ 01:41:39)
- Shared that her mentor built her mechanical arm and that she fled after accidentally killing a royal heir (Session 25 @ 02:12:42; Session 25 @ 02:15:12)
Open questions
- Unconfirmed: full story of the prince she is said to have killed (Session 1 @ 00:01:24)