Saturno

Character Description

Aasimar Echo Knight fighter; about 5'2", around 30; knight in armor with a cape. Wields a greatsword and summons a battle echo named Memphis (Manifest Echo). Carries a wolf's tooth relic. Primary weapon since Henrik's Coffin Shop is Halberd of Justice (+1 halberd restored by Father Lucian Petrovich). Owns Stanimir's late wife's tarokka deck from the Game of Stories.

Party Relations

In the party: Part of Sildir's freed boat cohort with Ember and Mercurio.

Ally Dynamic
Mercurio Sworn protector—trained to guard him and his family; holds his cape, pulls him from reckless jokes; shares a private language
Sildir Kneeled and swore beside him at Durst Manor; shares earnest, oath-driven tone
Ember Paired through Stella dream trance and windmill infiltration
Irredel Combat partner—Irredel channels spells through her (Voice of Authority)
Sylalys Escort partner when the party splits (e.g. Wachterhaus evacuation)

Party role: Frontline bruiser and moral anchor—first through doors, decisive closer on high-stakes kills.

Personality

Earnest, physical, and emotionally direct—burst into the Durst ballroom and silenced the music. Apologized to Elizabeth Durst's spirit; gentle with ghost children (Rosavalda, Thornbolt) and Doru. Quick temper in town (threw a pebble at a rude Vallakian) but accepts Mercurio covering for her. Echo Knight echo Memphis extends her reach on the battlefield—knightly presentation with a supernatural second blade.

Character arc

From Sildir's boat to Barovia's hardest hits: killed the Durst flesh mound, held the line at the village siege, and landed the killing blow on Izek—triggering the fire explosion that downed Sildir. Supernatural sleep on the road mirrored Ember's and pointed at Stella Wachter; Session 22 had her anchor the heartstone during Victor's ritual while the party split for church and attic. Evolved from Mercurio's bodyguard into one of the party's most decisive closers, still tethered to protection duty and to the Stella/Victor thread.

How we met

On Sildir's boat with Ember and Mercurio; traveling with party into Daggerford (Session 1 @ 00:01:24).

Notable interactions

Open questions