Escape the Durst Manor
Objective
Escape Durst Manor before the midnight beast awakens, or satisfy its demands to leave alive.
Progress log
- Front door slammed shut and locked after bloody riddle appeared; lights extinguished then restored; clock read 6 PM (Session 1 @ 00:50:11)
- Fleshy tendrils blocked front exit after Sildir kicked door open; attacks could not clear passage (Session 1 @ 00:53:21)
- Balcony also enclosed by tendrils (Session 1 @ 02:27:28)
- Grandfather clock advanced to 7, 8, 9, and 10 PM over Session 1 (Session 1 @ 01:25:15)
- Party descended to dungeon crypts; combat with ghouls concluded around 10 PM (Session 1 @ 03:38:39)
- Frosty tendrils on front door fell away during Elizabeth Durst's collapse (Session 2 @ 02:24:10)
- Party fled collapsing house; crossed threshold as manor sank into pit (Session 2 @ 02:26:06)
- Party left in unfamiliar forest clearing; no longer in original town (Session 2 @ 02:26:06)
Next steps
- Resolved — escaped Durst Manor (Session 2 @ 02:26:06)