The Ladies Three and the First Folk

Player-known lore compiled from sessions 8, 9, 20, 21, and 23. The party has not met the Ladies Three directly; knowledge comes from monuments, Kasimir Velikov, Lady Fiona Wachter, Urwin Martikov, and Davian Martikov. Chronology hub: History of the Valley.

The Ladies Three

Who they are

Worship and decline

Unconfirmed: Strahd connection

The First Folk

Who they were

Descendants today

Fiona and Kasimir agree survivors persist as reclusive descendants:

Group Where Character (party knowledge)
Forest folk Svalich Woods and surrounding areas Primitive, territorial, strange rituals; largely keep to themselves; not normally antagonistic without cause (Session 21 @ 00:52:14; Session 20 @ 01:17:18)
Mountain folk Balinok Mountains Named only; no direct contact cited

Forest folk encounter — druid in the trees (Session 20)

East of Vallaki on the road toward Old Bonegrinder Windmill, the party met a figure perched in a tree watching them (Session 20 @ 01:10:00).

Appearance & behavior:

Fiona's read afterward:

Party link: Mercurio asked Fiona whether forest folk included "the druid that we saw earlier" when she named the groups; she confirmed (Session 21 @ 00:53:41).

Mountain Folk sighting (Session 23)

South of Old Svalich Road during travel to Wizard of Wines:

Forest Folk invasion of Wizard of Wines (Session 23)

Neyavr 4 at dawn—Forest Folk druids drove Davian Martikov and family from Wizard of Wines (Session 23 @ 03:00:03):

Element Detail Source
Timing Six days before Session 23 (~Neyavr 4 dawn) (Session 23 @ 03:00:03)
Forces Several dozen blights from Gulthias-tree cutting at Yester Hill (Session 23 @ 03:00:03)
Air support 3 Greater Strix created by Swamp Witch in Berez (Session 23 @ 03:00:03)
Occupation 4 druids, 8 needle blights, 8 vine blights, dozens of twig blights inside; head druid's staff controls blights (Session 23 @ 03:11:02)
Motive Unconfirmed—why druids still occupy winery; why Swamp Witch assists (Session 23 @ 03:04:16)
History Forest Folk druids occupy woods around Yester Hill as long as valley has been inhabited (Session 23 @ 03:04:16)
Grudge? Davian Martikov: ancestor Livius Martikov fought dangerous Forest Folk cultists with Lugdana ~100 years ago—possible grudge, unconfirmed (Session 23 @ 03:07:26)

Swamp Witch: Baba Lysaga (heard as Baba La Saga / Babylissaga)—dwells south in Berez (Session 23 @ 03:00:03). Unconfirmed: whether she mind-controls druids (Session 23 @ 03:14:26).

Wizard assault and staff destruction (Session 24)

Neyavr 10 afternoon—party infiltrated occupied Wizard of the Wines via secret cellar (Session 24 @ 00:25:55):

Element Detail Source
Head druid Lorgoth—Gulthias staff; transformed into vine horror; slain (Session 24 @ 02:32:30)
Staff Gulthias staff identified and destroyed—blights within one mile wither (Session 24 @ 02:39:33)
Captured druid Claimed Forest Folk serve Shadowed Lord (Strahd von Zarovich per party)—party disputes (Session 24 @ 02:44:29)
Stolen relic Seed of the pine wrought in crystal stone—"source of the Feathered One's power"—now with Baba Lysaga in Berez (Session 24 @ 02:51:21)
Threat Dying words: "Winter Splinter comes" (Session 24 @ 02:34:23)
Ravens Caged ravens tortured in fermentation room; freed—unusual intelligence observed (Session 24 @ 03:14:47)

Standing stone near winery (Session 23)

Flute of Silence and megalith melodies (Session 23)

Megaliths and the Raven–Star Symbol

First discovery — road to Vallaki (Session 8)

Near Old Bonegrinder Windmill on the approach to Vallaki:

Note: Valley-gate headless statues bear the von Zarovich raven crest (Session 2 @ 02:55:21) — separate from megalith folk carving unless future evidence links them.

Second site — near windmill after hag fight (Session 21)

~100 feet from Old Bonegrinder Windmill on a neighboring hill (Session 21 @ 00:42:44):

Physical layout:

Magical investigation:

Check / effect Result
Mercurio alone hears audio Loud frenetic melody inspiring terror, masking a softer calming tune (Session 21 @ 00:33:58)
Arcana 19 (Mercurio) Powerful magic; very old folk magic in the stones tied to the calmer tune; louder melody is darker magic masking it — site feels deconsecrated, as if someone placed a curse to hide the original power (Session 21 @ 00:37:13)
Identify ritual (~10 min) + Religion 10 Whispers; one word heard clearly: "corruption" (repeated) (Session 21 @ 00:39:19)

Party plans: Irredel / Sylalys to prepare Dispel Magic and return after rest — not yet cast at session end (Session 21 @ 00:38:24, 00:43:12)

Raven behavior: Ravens were common on the approach, but avoided the windmill area — giving it a wide berth (Session 21 @ 00:42:44)

Monuments valley-wide

What the Keepers Know

Urwin Martikov (Keepers of the Feather / Blue Water Inn):

Barovian Raven Lore (context)

Geography (context)

Historical Layering (party timeline)

Era (approx.) Inhabitants / powers Party knowledge
~1,000+ years ago First Folk worship Ladies Three Monuments remain; culture "no longer with us" (Session 9 @ 01:46:29)
After First Folk, before Strahd Dusk-elves (e.g. Kasimir's people in Othrondil / Forest of Twilight) Conquered by Barov then Strahd; survivors shelter in valley (Session 9 @ 01:48:15)
Centuries ago Strahd invades; Ladies Three worship ends Fiona/Kasimir agree (Session 21 @ 00:52:14)
Present Forest folk + mountain folk descendants Reclusive; rare sightings east of woods (Session 20 @ 01:16:46)

Open Questions

Sources by Session

Session Contributions
8 First megalith (raven/star); folk-magic vibe; Ireena on ravens, age, conquered land
9 Kasimir: First Folk ~1,000 years ago; monuments not dusk-elf; descendants in woods/mountains
20 Forest-folk druid encounter; Fiona identifies and contextualizes; Balinok Mountains road description
21 Windmill megalith investigation (corruption curse); Fiona's full Ladies Three lecture; Urwin's limited Keeper knowledge